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本帖最后由 QQ酱113303 于 2024-1-1 21:06 编辑
[22:43:14] [Render thread/ERROR]: Unreported exception thrown!
java.lang.RuntimeException: Shader compilation failed, see log for details
at me.jellysquid.mods.sodium.client.gl.shader.GlShader.<init>(GlShader.java:34) ~[embeddium-0.2.16+mc1.20.1.jar%23127!/:?]
at me.jellysquid.mods.sodium.client.gl.shader.ShaderLoader.loadShader(ShaderLoader.java:22) ~[embeddium-0.2.16+mc1.20.1.jar%23127!/:?]
at me.jellysquid.mods.sodium.client.render.chunk.ShaderChunkRenderer.createShader(ShaderChunkRenderer.java:57) ~[embeddium-0.2.16+mc1.20.1.jar%23127!/:?]
at me.jellysquid.mods.sodium.client.render.chunk.ShaderChunkRenderer.compileProgram(ShaderChunkRenderer.java:36) ~[embeddium-0.2.16+mc1.20.1.jar%23127!/:?]
at me.jellysquid.mods.sodium.client.render.chunk.ShaderChunkRenderer.begin(ShaderChunkRenderer.java:80) ~[embeddium-0.2.16+mc1.20.1.jar%23127!/:?]
at me.jellysquid.mods.sodium.client.render.chunk.DefaultChunkRenderer.render(DefaultChunkRenderer.java:55) ~[embeddium-0.2.16+mc1.20.1.jar%23127!/:?]
at me.jellysq
uid.mods.sodium.client.render.chunk.RenderSectionManager.renderLayer(RenderSectionManager.java:272) ~[embeddium-0.2.16+mc1.20.1.jar%23127!/:?]
Embeddium渲染区块出错了,另外模组介绍里也写了
注:自原模组钠停止支持 GL4ES 、Vulkan zink 等安卓渲染器后,铷以及 Embeddium 均无法在虚拟渲染器如 ANGLE 等安卓设备上运行。
或许你可以换Oculus试试?
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