World Prime的部分CF简介:
So for example, you can now do this in postWorldCreationCommands, to make the player spawn in a 5x5x3 room under ground:
gameRule spawnRadius 0 (this sets the spawn fuzz to 0, so the player fill spawn exactly in the center of that small room, and not randomly somewhere around that spot, on the surface)
setworldspawn {SPAWNX} 7 {SPAWNZ} (moves the world spawnpoint down to y = 7)
fill {SPAWNX}-2 7 {SPAWNZ}-2 {SPAWNX}+2 9 {SPAWNZ}+2 minecraft:air (makes a 5x5x3 room of air inside the ground, or whatever happens to be at that spot)