{
"config.do_a_barrel_roll.title": "§l翻滚一周",
"config.do_a_barrel_roll.general": "通用",
"config.do_a_barrel_roll.general.mod_enabled": "启用Mod",
"config.do_a_barrel_roll.general.mod_enabled.description": "完全启用或禁用Mod。也可在游戏中使用 %1s 进行切换。\n", "config.do_a_barrel_roll.controls": "控制", "config.do_a_barrel_roll.controls.switch_roll_and_yaw": "切换翻滚和偏航", "config.do_a_barrel_roll.controls.switch_roll_and_yaw.description": "在使用鼠标时切换翻滚和偏航轴,以更符合原版运动。这并不是为了获得最佳体验™,但可能会使一些人更容易飞行。\n", "config.do_a_barrel_roll.controls.momentum_based_mouse": "使用基于动量的鼠标", "config.do_a_barrel_roll.controls.momentum_based_mouse.description": "使用鼠标进行连续移动更容易,尽管可能需要一些时间来适应。\n", "config.do_a_barrel_roll.controls.show_momentum_widget": "显示动量鼠标小部件", "config.do_a_barrel_roll.controls.show_momentum_widget.description": "在使用基于动量的鼠标时,将十字准星变成一个有用的小部件。线的长度表示在特定方向上应用的转向力量。\n", "config.do_a_barrel_roll.controls.momentum_mouse_deadzone": "动量鼠标死区", "config.do_a_barrel_roll.controls.momentum_mouse_deadzone.description": "指定使用基于动量的鼠标时的死区。这可以使直线飞行更容易,但更高的值会使微小调整更加困难。\n", "config.do_a_barrel_roll.controls.activation_behaviour": "激活行为", "config.do_a_barrel_roll.controls.activation_behaviour.vanilla": "原版", "config.do_a_barrel_roll.controls.activation_behaviour.triple_jump": "三段跳", "config.do_a_barrel_roll.controls.activation_behaviour.hybrid": "混合", "config.do_a_barrel_roll.controls.activation_behaviour.hybrid_toggle": "混合切换", "config.do_a_barrel_roll.controls.activation_behaviour.description": "配置鞘翅的激活方式。\n\n\n", "config.do_a_barrel_roll.controls.activation_behaviour.description.vanilla": "§l原版§r:与原版相同;在离开地面时跳一次。\n", "config.do_a_barrel_roll.controls.activation_behaviour.description.triple_jump": "§l三段跳§r:需要在离开地面时跳两次,而不是一次。可以帮助防止在奔跑跳跃时激活鞘翅。\n", "config.do_a_barrel_roll.controls.activation_behaviour.description.hybrid": "§l混合§r:在离开地面时跳一次激活标准的原版飞行,再次跳跃将启用Mod并解锁翻滚轴。需要一些时间来适应,但在狭小空间起飞时可能会有所帮助。\n", "config.do_a_barrel_roll.controls.activation_behaviour.description.hybrid_toggle": "§l混合切换§r:与混合模式相同,但跳跃会切换Mod和翻滚轴,而不仅仅是启用它一次,从根本上让您能够随时切换Mod。 (意在飞行)\n", "config.do_a_barrel_roll.controls.invert_pitch": "反转俯仰", "config.do_a_barrel_roll.controls.invert_pitch.description": "在使用鼠标飞行时反转俯仰轴。\n", "config.do_a_barrel_roll.controls.disable_when_submerged": "水下禁用", "config.do_a_barrel_roll.controls.disable_when_submerged.description": "当您在水下时禁用Mod。建议保持此功能启用,以防止在游泳时失去控制。\n", "config.do_a_barrel_roll.hud": "HUD", "config.do_a_barrel_roll.hud.show_horizon": "显示地平线小部件", "config.do_a_barrel_roll.hud.show_horizon.description": "在十字准星周围显示一个简单的人工地平线小部件。", "config.do_a_barrel_roll.banking": "飞行选项", "config.do_a_barrel_roll.banking.enable_banking": "启用倾斜", "config.do_a_barrel_roll.banking.enable_banking.description": "根据您当前的翻滚,在摄像机上添加轻微持续的偏航和俯仰。在飞行时创造更真实、类似飞机的感觉,使您可以转弯而无需进行90度的翻滚。\n", "config.do_a_barrel_roll.banking.banking_strength": "倾斜强度", "config.do_a_barrel_roll.banking.simulate_control_surface_efficacy": "模拟控制面效率", "config.do_a_barrel_roll.banking.simulate_control_surface_efficacy.description": "尝试模拟根据当前迎角模拟不同控制面的可变权威性。这是实验性的,未来可能会发生变化,但可能会改善您的飞行体验。\n", "config.do_a_barrel_roll.thrust": "推力选项", "config.do_a_barrel_roll.thrust.enable_thrust": "启用推力", "config.do_a_barrel_roll.thrust.enable_thrust.description": "允许您使用前进和后退键(默认为W和S)来无限加速和减速。\n§4在任何未明确允许的服务器上,此功能将被禁用。\n", "config.do_a_barrel_roll.thrust.max_thrust": "最大推力速度", "config.do_a_barrel_roll.thrust.max_thrust.description": "推力可达到的最大速度。将此设置为2-3以上的任何值可能会导致加载不够快的区块出现问题。\n", "config.do_a_barrel_roll.thrust.thrust_acceleration": "推力加速度", "config.do_a_barrel_roll.thrust.thrust_acceleration.description": "推力加速度。较高的值将使达到最大速度更容易。\n", "config.do_a_barrel_roll.thrust.thrust_particles": "显示推力粒子", "config.do_a_barrel_roll.misc": "杂项", "config.do_a_barrel_roll.misc.enable_easter_eggs": "启用彩蛋", "config.do_a_barrel_roll.sensitivity": "灵敏度", "config.do_a_barrel_roll.smoothing": "平滑", "config.do_a_barrel_roll.smoothing.smoothing_enabled": "启用平滑", "config.do_a_barrel_roll.smoothing.smoothing_pitch": "俯仰", "config.do_a_barrel_roll.smoothing.smoothing_yaw": "偏航", "config.do_a_barrel_roll.smoothing.smoothing_roll": "翻滚", "config.do_a_barrel_roll.desktop": "鼠标和键盘灵敏度", "config.do_a_barrel_roll.desktop.pitch": "俯仰", "config.do_a_barrel_roll.desktop.yaw": "偏航", "config.do_a_barrel_roll.desktop.roll": "翻滚", "config.do_a_barrel_roll.controller": "控制器灵敏度", "config.do_a_barrel_roll.controller.description": "仅当安装了Controlify时适用。", "config.do_a_barrel_roll.controller.pitch": "俯仰", "config.do_a_barrel_roll.controller.yaw": "偏航", "config.do_a_barrel_roll.controller.roll": "翻滚", "config.do_a_barrel_roll.server": "服务器", "config.do_a_barrel_roll.server.description": "§l这些设置适用于整个服务器,只能由操作员更改。", "config.do_a_barrel_roll.server.force_enabled": "强制启用Mod", "config.do_a_barrel_roll.server.force_enabled.description": "强制在服务器上为所有玩家启用Mod。这将禁用客户端切换和一些激活行为。\n", "config.do_a_barrel_roll.server.force_installed": "强制安装Mod", "config.do_a_barrel_roll.server.force_installed.description": "强制在服务器上为所有玩家安装Mod。这将踢出任何没有加载Mod的玩家。\n", "config.do_a_barrel_roll.server.installed_timeout": "安装检查超时", "config.do_a_barrel_roll.server.installed_timeout.description": "服务器等待客户端响应握手的时间量,以秒为单位,然后踢出他们。 §l如果玩家的连接不佳,即使他们安装了Mod,也可以增加此值。\n", "config.do_a_barrel_roll.gameplay": "游戏", "config.do_a_barrel_roll.gameplay.allow_thrusting": "允许推力", "config.do_a_barrel_roll.gameplay.allow_thrusting.description": "允许玩家使用前进和后退键(默认为W和S)来无限加速和减速。\n", "config.do_a_barrel_roll.gameplay.kinetic_damage": "动能伤害类型", "config.do_a_barrel_roll.gameplay.kinetic_damage.vanilla": "原版", "config.do_a_barrel_roll.gameplay.kinetic_damage.high_speed": "高速", "config.do_a_barrel_roll.gameplay.kinetic_damage.none": "无", "config.do_a_barrel_roll.gameplay.kinetic_damage.instant_kill": "即死", "config.do_a_barrel_roll.gameplay.kinetic_damage.description": "配置鞘翅的激活方式。\n\n\n", "config.do_a_barrel_roll.gameplay.kinetic_damage.description.vanilla": "§l原版§r:与原版相同。\n", "config.do_a_barrel_roll.gameplay.kinetic_damage.description.high_speed": "§l高速§r:仅在显著增加速度时应用动能伤害。\n", "config.do_a_barrel_roll.gameplay.kinetic_damage.description.none": "§l无§r:完全禁用动能伤害。\n", "config.do_a_barrel_roll.gameplay.kinetic_damage.description.instant_kill": "§l即死§r:玩家撞墙时立即死亡。\n", "config.do_a_barrel_roll.advanced": "高级", "config.do_a_barrel_roll.advanced.description": "§l这些设置允许您修改用于飞行的某些计算,仅推荐给高级用户使用。", "config.do_a_barrel_roll.banking_math": "倾斜计算", "config.do_a_barrel_roll.banking_math.banking_x_formula": "倾斜X函数", "config.do_a_barrel_roll.banking_math.banking_x_formula.description": "§7此表达式用于计算启用倾斜时应用的绝对偏航量。\n默认情况下,这是基于玩家当前的俯仰和翻滚以及配置的倾斜强度。\n\n注意:在这种情况下,绝对偏航意味着应用的偏航,就好像玩家的翻滚为零一样。\n\n其他变量:\n - §f§abanking_strength§7:配置的倾斜强度。\n",
"config.do_a_barrel_roll.banking_math.banking_y_formula": "倾斜Y函数",
"config.do_a_barrel_roll.banking_math.banking_y_formula.description": "§7此表达式用于计算启用倾斜时应用的绝对俯仰量。\n默认情况下,这是基于玩家当前的俯仰和翻滚以及配置的倾斜强度。\n\n注意:在这种情况下,绝对俯仰意味着应用的俯仰,就好像玩家的翻滚为零一样。\n\n其他变量:\n - §f§abanking_strength§7:配置的倾斜强度。\n", "config.do_a_barrel_roll.control_surface_efficacy": "控制面效率计算", "config.do_a_barrel_roll.control_surface_efficacy.elevator": "升降舵(俯仰)", "config.do_a_barrel_roll.control_surface_efficacy.elevator.description": "§7此表达式用于计算升降舵控制面的效率。默认情况下,这是基于控制面的估计迎角。\n", "config.do_a_barrel_roll.control_surface_efficacy.aileron": "副翼(翻滚)", "config.do_a_barrel_roll.control_surface_efficacy.aileron.description": "§7此表达式用于计算副翼控制面的效率。默认情况下,这是基于控制面的估计迎角。\n", "config.do_a_barrel_roll.control_surface_efficacy.rudder": "方向舵(偏航)", "config.do_a_barrel_roll.control_surface_efficacy.rudder.description": "§7此表达式用于计算方向舵控制面的效率。默认情况下,这是基于控制面的估计迎角。\n",
"config.do_a_barrel_roll.documentation": "文档", "config.do_a_barrel_roll.documentation.description": "§7上述表达式使用一种自定义表达式语言,允许您在计算中使用变量和函数。\n\n\n对于基本数学运算,您可以使用标准运算符:§d+§7,§d-§7,§d*§7,§d/§7 和 §d^§7 用于指数运算。\n计算顺序遵循PEMDAS,因此您可以使用括号来分组操作。\n\n\n除此之外,您可以使用三种命名表达式类型:\n - §f§a变量§7:以§f$§7开头,并保存动态值。\n - §e函数§f()§7:这些是紧跟括号的名称,并在括号中接受参数。\n - §6常量§7:这些是不是变量或函数的名称,并且将替换为常量值。\n\n\n展开下面的类别以查看可用的变量、函数和常量。",
"config.do_a_barrel_roll.documentation.get_help": "在Discord获取帮助",
"config.do_a_barrel_roll.documentation.get_help.text": "打开",
"config.do_a_barrel_roll.documentation.get_help.confirm": "您是否要在浏览器中打开此Discord邀请链接?",
"config.do_a_barrel_roll.variables_documentation": "变量",
"config.do_a_barrel_roll.variables_documentation.description": "§7以下变量可用:\n - §f$§apitch§7: 玩家当前的俯仰角,以度为单位。\n - §f$§ayaw§7: 玩家当前的偏航角,以度为单位。\n - §f$§aroll§7: 玩家当前的翻滚角,以度为单位。\n - §f$§avelocity_length§7: 玩家当前的速度,每刻的方块数。\n - §f$§avelocity_x§7: 玩家沿X轴的当前速度,每刻的方块数。\n - §f$§avelocity_y§7: 玩家沿Y轴的当前速度,每刻的方块数。\n - §f$§avelocity_z§7: 玩家沿Z轴的当前速度,每刻的方块数。\n - §f$§alook_x§7: 玩家沿X轴的当前视线向量。\n - §f$§alook_y§7: 玩家沿Y轴的当前视线向量。\n - §f$§alook_z§7: 玩家沿Z轴的当前视线向量。",
"config.do_a_barrel_roll.functions_documentation": "函数",
"config.do_a_barrel_roll.functions_documentation.description": "§7以下函数可用:\n - §esqrt§f(x)§7: 返回x的平方根。\n - §esin§f(x)§7: 返回x的正弦值。\n - §ecos§f(x)§7: 返回x的余弦值。\n - §etan§f(x)§7: 返回x的正切值。\n - §easin§f(x)§7: 返回x的反正弦值。\n - §eacos§f(x)§7: 返回x的反余弦值。\n - §eatan§f(x)§7: 返回x的反正切值。\n - §eabs§f(x)§7: 返回x的绝对值。\n - §eciel§f(x)§7: 返回大于或等于x的最小整数。\n - §efloor§f(x)§7: 返回小于或等于x的最大整数。\n - §eround§f(x)§7: 返回最接近x的整数。\n - §elog§f(x)§7: 返回x的自然对数。\n - §erandint§f(max)§7: 返回0到max之间的随机整数。\n - §erandint§f(min, max)§7: 返回min到max之间的随机整数。\n - §emin§f(x, y)§7: 返回x和y中较小的值。\n - §emax§f(x, y)§7: 返回x和y中较大的值。",
"config.do_a_barrel_roll.constants_documentation": "常数",
"config.do_a_barrel_roll.constants_documentation.description": "§7以下常数可用:\n - §6PI§7: 圆周率π的值。\n - §6E§7: 自然对数的底e的值。\n - §6TO_RAD§7: 角度转弧度的转换因子。\n - §6TO_DEG§7: 弧度转角度的转换因子。",
"config.do_a_barrel_roll.yacl.missing": "未安装Yet Another Config Lib",
"config.do_a_barrel_roll.yacl.missing.message": "需要YACL 3才能在游戏中编辑配置,您想安装YACL 3吗?",
"config.do_a_barrel_roll.yacl.outdated": "Yet Another Config Lib已过时",
"config.do_a_barrel_roll.yacl.outdated.message": "需要更新YACL 3的最新版本才能在游戏中编辑配置,您想更新YACL 3吗?",
"category.do_a_barrel_roll.do_a_barrel_roll": "做一个桶滚",
"category.do_a_barrel_roll.do_a_barrel_roll.movement": "做一个桶滚移动",
"key.do_a_barrel_roll.toggle_enabled": "切换启用状态",
"key.do_a_barrel_roll.toggle_enabled.enable": "§a已启用 §r做一个桶滚",
"key.do_a_barrel_roll.toggle_enabled.disable": "§c已禁用 §r做一个桶滚",
"key.do_a_barrel_roll.toggle_enabled.disallowed": "§c您无法在此服务器上禁用做一个桶滚",
"key.do_a_barrel_roll.toggle_thrust": "切换推进",
"key.do_a_barrel_roll.toggle_thrust.enable": "§a已启用 §r推进",
"key.do_a_barrel_roll.toggle_thrust.disable": "§c已禁用 §r推进",
"key.do_a_barrel_roll.toggle_thrust.disallowed": "§c您无法在此服务器上使用推进",
"key.do_a_barrel_roll.open_config": "打开配置",
"key.do_a_barrel_roll.pitch_up": "俯仰上升",
"key.do_a_barrel_roll.pitch_down": "俯仰下降",
"key.do_a_barrel_roll.yaw_left": "偏航左转",
"key.do_a_barrel_roll.yaw_right": "偏航右转",
"key.do_a_barrel_roll.roll_left": "翻滚左转",
"key.do_a_barrel_roll.roll_right": "翻滚右转",
"key.do_a_barrel_roll.thrust_forward": "向前推进",
"key.do_a_barrel_roll.thrust_backward": "向后推进",
"toast.do_a_barrel_roll": "做一个桶滚",
"toast.do_a_barrel_roll.thrusting_disabled_by_server": "§c鞘翅推进在此服务器上不允许,该功能将被强制禁用。在客户端配置中禁用它以移除此消息。",
"toast.do_a_barrel_roll.mod_forced_enabled_by_server": "此mod被服务器强制启用,客户端切换和部分激活行为将被禁用。",
"toast.do_a_barrel_roll.server_config_updated": "服务器配置成功更新,将新配置发送给所有玩家。",
"toast.do_a_barrel_roll.server_config_update_failed": "无法更新服务器配置,请查看服务器日志获取更多信息。",
"controlify.category.do_a_barrel_roll.do_a_barrel_roll": "做一个桶滚",
"controlify.bind.do_a_barrel_roll.pitch_up": "俯仰上升",
"controlify.bind.do_a_barrel_roll.pitch_down": "俯仰下降",
"controlify.bind.do_a_barrel_roll.yaw_left": "偏航左转",
"controlify.bind.do_a_barrel_roll.yaw_right": "偏航右转",
"controlify.bind.do_a_barrel_roll.roll_left": "翻滚左转",
"controlify.bind.do_a_barrel_roll.roll_right": "翻滚右转",
"controlify.bind.do_a_barrel_roll.thrust_forward": "向前推进",
"controlify.bind.do_a_barrel_roll.thrust_backward": "向后推进"
} |
|