- public class ModTreeGeneration {
- public static void generateTrees(final BiomeLoadingEvent event) {
- ResourceKey<Biome> key = ResourceKey.create(Registry.BIOME_REGISTRY,event.getName());
- Set<BiomeDictionary.Type> types = BiomeDictionary.getTypes(key);
- if(types.contains(BiomeDictionary.Type.BEACH)){
- List<Holder<PlacedFeature>> base = event.getGeneration().getFeatures(GenerationStep.Decoration.VEGETAL_DECORATION);
- base.add(ModPlacedFeatures.CHERRY_PLACED);
- }
- }
复制代码 如上,这段代码会根据生物群系的种类TYPES,如PLAINS,PEAK等生成,但是我想改成按照指定群戏生成,该怎么改
1.18.2forge40.1
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