#Storage Settings
#存储相关设置
[storage]
#The amount of slots the storage stabilizer tier 1 provides.
#阶段1存储稳定器提供的容量
stabilizerTier1Slots = 128
#The amount of slots the storage stabilizer tier 3 provides.
#阶段3存储稳定器提供的容量
stabilizerTier3Slots = 512
#The amount of slots the storage stabilizer tier 2 provides.
#阶段2存储稳定器提供的容量
stabilizerTier2Slots = 256
#The amount of slots the storage actuator provides.
#存储执行器提供的容量
controllerBaseSlots = 128
#The amount of slots the storage stabilizer tier 4 provides.
#阶段4存储稳定器提供的容量
stabilizerTier4Slots = 1024
#WorldGen Settings
#世界生成设定
[worldgen]
#Ore Gen Settings
#矿物生成设定
[worldgen.oregen]
#Ore Settings(彼岸石)
[worldgen.oregen.otherstoneNatural]
#The dimensions this ore will spawn in.这个矿物将在哪个维度生成
dimensionWhitelist = ["overworld"]
#The size of veins for this ore.矿脉大小
#Range: 0 ~ 127
oreSize = 7
#The chance (amount of rolls) for this ore to spawn.矿物尝试生成的次数
#Range: 0 ~ 127
oreChance = 5
#The type of block this ore will spawn in.这个矿物将以哪种方块形式生成
fillerBlockType = "natural_stone"
#The maximum height for this ore veins to spawn.矿物生成的最高高度
oreMax = 80
#The minimum height for this ore veins to spawn.矿物生成的最低高度
oreMin = 10
#Ore Settings(铱矿)
[worldgen.oregen.iesniumOre]
#The dimensions this ore will spawn in.这个矿物将在哪个维度生成
dimensionWhitelist = ["the_nether"]
#The size of veins for this ore.矿脉大小
#Range: 0 ~ 127
oreSize = 3
#The chance (amount of rolls) for this ore to spawn.矿物尝试生成的次数
#Range: 0 ~ 127
oreChance = 10
#The type of block this ore will spawn in.这个矿物将以哪种方块形式生成
fillerBlockType = "netherrack"
#The maximum height for this ore veins to spawn.矿物生成的最高高度
oreMax = 128
#The minimum height for this ore veins to spawn.矿物生成的最低高度
oreMin = 10
#Ore Settings(铜矿)
[worldgen.oregen.copperOre]
#The dimensions this ore will spawn in.这个矿物将在哪个维度生成
dimensionWhitelist = ["overworld"]
#The size of veins for this ore.
#Range: 0 ~ 127
oreSize = 9
#The chance (amount of rolls) for this ore to spawn.矿物尝试生成的次数
#Range: 0 ~ 127
oreChance = 20
#The type of block this ore will spawn in.这个矿物将以哪种方块形式生成
fillerBlockType = "natural_stone"
#The maximum height for this ore veins to spawn.矿物生成的最高高度
oreMax = 64
#The minimum height for this ore veins to spawn.矿物生成的最低高度
oreMin = 20
#Ore Settings(银矿)
[worldgen.oregen.silverOre]
#The dimensions this ore will spawn in.这个矿物将在哪个维度生成
dimensionWhitelist = ["overworld"]
#The size of veins for this ore.矿脉大小
#Range: 0 ~ 127
oreSize = 7
#The chance (amount of rolls) for this ore to spawn.矿物尝试生成的次数
#Range: 0 ~ 127
oreChance = 5
#The type of block this ore will spawn in.这个矿物将以哪种方块形式生成
fillerBlockType = "natural_stone"
#The maximum height for this ore veins to spawn.矿物生成的最高高度
oreMax = 30
#The minimum height for this ore veins to spawn.矿物生成的最低高度
oreMin = 0
#Underground Grove Setting彼岸树林相关设置
[worldgen.underground_grove]
#The chance vines will spawn in the underground grove.彼岸树林生成几率
vineChance = 0.3
#The dimensions whitelisted for underground grove generation.彼岸树林生成维度
dimensionWhitelist = ["overworld"]
#The min height for a grove to spawn (applied to the center of the grove, not the floor).最低生成高度(以结构中心为准)
groveSpawnMin = 25
#The max height for a grove to spawn (applied to the center of the grove, not the ceiling).最高生成高度(以结构中心为准)
groveSpawnMax = 60
#The chance glowstone will spawn in the ceiling of the underground grove.萤石在彼岸树林顶部生成的概率
ceilingLightChance = 0.1
#The chance for a grove to spawn in a chunk (generates 1/groveSpawnChance chunks on average).彼岸树林在一个区块中生成的概率(平均每个区块生成一个)
groveSpawnChance = 400
#The chance small trees will spawn in the underground grove.小彼岸树在彼岸树林的生成概率
treeChance = 0.1
#The biome types to spawn underground groves in.彼岸树林可生成的生物群系
validBiomes = ["JUNGLE", "LUSH", "PLAINS", "FOREST", "CONIFEROUS", "MAGICAL"]
#The chance grass will spawn in the underground grove.草在彼岸树林生成的概率
grassChance = 0.6
#Ritual Settings仪式相关设置
[rituals]
#Enables the ritual to start a thunderstorm.仪式可以开启雷暴
enableThunderWeatherRitual = true
#Enables the ritual to set time to day.仪式可以改变时间为早晨
enableDayTimeRitual = true
#Enables the ritual to set time to night.仪式可以改变时间为晚上
enableNightTimeRitual = true
#Enables the ritual to start rainy weather.仪式可以开启雨天
enableRainWeatherRitual = true
#Enables the ritual to clear rainy weather.仪式可以开启晴天
enableClearWeatherRitual = true
#Miner Spirit Settings金妮设置
[dimensional_mineshaft.miner_djinni_ores]
#The amount of blocks the spirit will obtain per mining operation.每次挖掘可获得的方块数
rollsPerOperation = 1
#The amount of mining operations the spirit can perform before breaking.在消亡前,每个灵魂可以挖掘的方块数
durability = 100
#The amount of time it takes the spirit to perform one mining operation.每次挖掘需要耗费的时间
maxMiningTime = 400
#Miner Spirit Settings佛利奥特设置
[dimensional_mineshaft.miner_foliot_unspecialized]
#The amount of blocks the spirit will obtain per mining operation.每次挖掘可获得的方块数
rollsPerOperation = 1
#The amount of mining operations the spirit can perform before breaking.在消亡前,每个灵魂可以挖掘的方块数
durability = 1000
#The amount of time it takes the spirit to perform one mining operation.每次挖掘需要耗费的时间
maxMiningTime = 400