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[Worker-Main-7/ERROR] [net.minecraft.Util/]: Detected setBlock in a far chunk [-50, -26], pos: MutableBlockPos{x=-797, y=42, z=-416}, status: minecraft:features, currently generating: Placed Reference{ResourceKey[minecraft:worldgen/configured_feature / projectvibrantjourneys:charred_bones]=Configured: net.minecraft.world.level.levelgen.feature.RandomPatchFeature@64cdc3a9: RandomPatchConfiguration[tries=50, xzSpread=7, ySpread=3, feature=Direct{Placed Direct{Configured: com.projectvibrantjourneys.common.world.features.SimpleBlockMatchWaterFeature@4af5e566: SimpleBlockConfiguration[toPlace=net.minecraft.world.level.levelgen.feature.stateproviders.RandomizedIntStateProvider@783e1fce]}}]}
这段东西有几处重复出现了,我截取其中一段吧,从这里看是mod的生成某个掉落物?实体?的问题,如果我没理解错的话,这个位置应该是要生成projectvibrantjourneys:charred_bones活力之旅里面的烧焦的骨头,但却变成了这么个玩意projectvibrantjourneys.common.world.features.SimpleBlockMatchWaterFeature有点理解不了,简单的块匹配水的特征?下界理论上并不允许出现水。
估计是活力之旅这个mod有bug了,具体是不是因为其他mod的影响,我没看出来。 |
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